Swept Hilt Rapier
Maya, ZBrush, Substance Designer, Substance Painter, Marmoset Toolbag
Responsible for all modeling, texturing, and rendering
Project Details
Current WIP: Smith and Wesson Revolver
Bonsai Tree
Maya, Agisoft Metashape, Unreal Engine, Substance Painter, Substance Designer, Houdini
Responsible for pot modeling and texturing, tree generation, photogrammetry scan processing, tree texturing, and rendering
Project Details
Extra: Smaller-Scale Projects
Maya, ZBrush, Substance Painter
Responsible for all modeling, sculpting, and texturing
Responsible for all modeling, sculpting, and texturing